South Cliff update - toggle that MFing shader
Evening all,
Quick update here. I've added an option that allows you to use 'N' or the Select button on your XBox controller to toggle the noise shader on and off. After someone remarked on the trailer that the flicker effect that is part of the noise shader was making their eyes melt out of their head, I thought it would be worth giving people the choice at least.
As I've only added a simple option, things should be fine, stability-wise. The only thing that might get in the way is that the build has been exported within the recent large scale update of GMS2, and it required resaving the entire project. It shouldn't cause issues, and the build hasn't been fully roadtested on the other side of this process. Let me know if any issues come up!
Anyway, if you've just downloaded it, hope you enjoy...
Cheers,
Nick
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South Cliff
A short game about places you think you know.
Status | In development |
Author | ArgotBertha |
Genre | Interactive Fiction |
Tags | 2D, GameMaker, memoir, Narrative, Pixel Art, Retro, Short, Walking simulator |
More posts
- South Cliff update - volumes aplenty, running and fixing bad writingMar 08, 2021
- South Cliff update - sneaky bug fix editionFeb 06, 2021
- Programming in Game Maker as a non-programmerFeb 04, 2021
- South Cliff is finally bloody out!Feb 03, 2021
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